Ajout du GUI

This commit is contained in:
thatscringebro
2022-08-08 16:31:52 -04:00
parent db362ccdca
commit abd15f28b6
851 changed files with 99957 additions and 1 deletions

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from kivy.tools.gallery import parse_docstring_info
def test_parse_docstring_info():
assert 'error' in parse_docstring_info("No Docstring")
assert 'error' in parse_docstring_info("'''No Docstring Title'''")
assert 'error' in parse_docstring_info(
"'''No Sentence\n======\nPeriods'''"
)
assert 'error' in parse_docstring_info(
"'\nSingle Quotes\n===\n\nNo singles.'")
d = parse_docstring_info("""'''
3D Rendering Monkey Head
========================
This example demonstrates using OpenGL to display a
rotating monkey head. This
includes loading a Blender OBJ file, shaders written in OpenGL's Shading
Language (GLSL), and using scheduled callbacks.
The file monkey.obj is a OBJ file output form the Blender free 3D creation
software. The file is text, listing vertices and faces. It is loaded
into a scene using objloader.py's ObjFile class. The file simple.glsl is
a simple vertex and fragment shader written in GLSL.
'''
blah blah
blah blah
""")
assert 'error' not in d
assert '3D Rendering' in d['docstring'] and \
'This example' in d['docstring']
assert '3D Rendering' in d['title']
assert 'monkey head' in d['first_sentence']
if __name__ == '__main__':
test_parse_docstring_info()