Ajout du GUI
This commit is contained in:
689
kivy/uix/behaviors/compoundselection.py
Normal file
689
kivy/uix/behaviors/compoundselection.py
Normal file
@@ -0,0 +1,689 @@
|
||||
'''
|
||||
Compound Selection Behavior
|
||||
===========================
|
||||
|
||||
The :class:`~kivy.uix.behaviors.compoundselection.CompoundSelectionBehavior`
|
||||
`mixin <https://en.wikipedia.org/wiki/Mixin>`_ class implements the logic
|
||||
behind keyboard and touch selection of selectable widgets managed by the
|
||||
derived widget. For example, it can be combined with a
|
||||
:class:`~kivy.uix.gridlayout.GridLayout` to add selection to the layout.
|
||||
|
||||
Compound selection concepts
|
||||
---------------------------
|
||||
|
||||
At its core, it keeps a dynamic list of widgets that can be selected.
|
||||
Then, as the touches and keyboard input are passed in, it selects one or
|
||||
more of the widgets based on these inputs. For example, it uses the mouse
|
||||
scroll and keyboard up/down buttons to scroll through the list of widgets.
|
||||
Multiselection can also be achieved using the keyboard shift and ctrl keys.
|
||||
|
||||
Finally, in addition to the up/down type keyboard inputs, compound selection
|
||||
can also accept letters from the keyboard to be used to select nodes with
|
||||
associated strings that start with those letters, similar to how files
|
||||
are selected by a file browser.
|
||||
|
||||
Selection mechanics
|
||||
-------------------
|
||||
|
||||
When the controller needs to select a node, it calls :meth:`select_node` and
|
||||
:meth:`deselect_node`. Therefore, they must be overwritten in order alter
|
||||
node selection. By default, the class doesn't listen for keyboard or
|
||||
touch events, so the derived widget must call
|
||||
:meth:`select_with_touch`, :meth:`select_with_key_down`, and
|
||||
:meth:`select_with_key_up` on events that it wants to pass on for selection
|
||||
purposes.
|
||||
|
||||
Example
|
||||
-------
|
||||
|
||||
To add selection to a grid layout which will contain
|
||||
:class:`~kivy.uix.Button` widgets. For each button added to the layout, you
|
||||
need to bind the :attr:`~kivy.uix.widget.Widget.on_touch_down` of the button
|
||||
to :meth:`select_with_touch` to pass on the touch events::
|
||||
|
||||
from kivy.uix.behaviors.compoundselection import CompoundSelectionBehavior
|
||||
from kivy.uix.button import Button
|
||||
from kivy.uix.gridlayout import GridLayout
|
||||
from kivy.uix.behaviors import FocusBehavior
|
||||
from kivy.core.window import Window
|
||||
from kivy.app import App
|
||||
|
||||
|
||||
class SelectableGrid(FocusBehavior, CompoundSelectionBehavior, GridLayout):
|
||||
|
||||
def keyboard_on_key_down(self, window, keycode, text, modifiers):
|
||||
"""Based on FocusBehavior that provides automatic keyboard
|
||||
access, key presses will be used to select children.
|
||||
"""
|
||||
if super(SelectableGrid, self).keyboard_on_key_down(
|
||||
window, keycode, text, modifiers):
|
||||
return True
|
||||
if self.select_with_key_down(window, keycode, text, modifiers):
|
||||
return True
|
||||
return False
|
||||
|
||||
def keyboard_on_key_up(self, window, keycode):
|
||||
"""Based on FocusBehavior that provides automatic keyboard
|
||||
access, key release will be used to select children.
|
||||
"""
|
||||
if super(SelectableGrid, self).keyboard_on_key_up(window, keycode):
|
||||
return True
|
||||
if self.select_with_key_up(window, keycode):
|
||||
return True
|
||||
return False
|
||||
|
||||
def add_widget(self, widget, *args, **kwargs):
|
||||
""" Override the adding of widgets so we can bind and catch their
|
||||
*on_touch_down* events. """
|
||||
widget.bind(on_touch_down=self.button_touch_down,
|
||||
on_touch_up=self.button_touch_up)
|
||||
return super(SelectableGrid, self)\
|
||||
.add_widget(widget, *args, **kwargs)
|
||||
|
||||
def button_touch_down(self, button, touch):
|
||||
""" Use collision detection to select buttons when the touch occurs
|
||||
within their area. """
|
||||
if button.collide_point(*touch.pos):
|
||||
self.select_with_touch(button, touch)
|
||||
|
||||
def button_touch_up(self, button, touch):
|
||||
""" Use collision detection to de-select buttons when the touch
|
||||
occurs outside their area and *touch_multiselect* is not True. """
|
||||
if not (button.collide_point(*touch.pos) or
|
||||
self.touch_multiselect):
|
||||
self.deselect_node(button)
|
||||
|
||||
def select_node(self, node):
|
||||
node.background_color = (1, 0, 0, 1)
|
||||
return super(SelectableGrid, self).select_node(node)
|
||||
|
||||
def deselect_node(self, node):
|
||||
node.background_color = (1, 1, 1, 1)
|
||||
super(SelectableGrid, self).deselect_node(node)
|
||||
|
||||
def on_selected_nodes(self, grid, nodes):
|
||||
print("Selected nodes = {0}".format(nodes))
|
||||
|
||||
|
||||
class TestApp(App):
|
||||
def build(self):
|
||||
grid = SelectableGrid(cols=3, rows=2, touch_multiselect=True,
|
||||
multiselect=True)
|
||||
for i in range(0, 6):
|
||||
grid.add_widget(Button(text="Button {0}".format(i)))
|
||||
return grid
|
||||
|
||||
|
||||
TestApp().run()
|
||||
|
||||
|
||||
.. warning::
|
||||
|
||||
This code is still experimental, and its API is subject to change in a
|
||||
future version.
|
||||
|
||||
'''
|
||||
|
||||
__all__ = ('CompoundSelectionBehavior', )
|
||||
|
||||
from time import time
|
||||
from os import environ
|
||||
|
||||
from kivy.properties import NumericProperty, BooleanProperty, ListProperty
|
||||
|
||||
|
||||
if 'KIVY_DOC' not in environ:
|
||||
from kivy.config import Config
|
||||
_is_desktop = Config.getboolean('kivy', 'desktop')
|
||||
else:
|
||||
_is_desktop = False
|
||||
|
||||
|
||||
class CompoundSelectionBehavior(object):
|
||||
'''The Selection behavior `mixin <https://en.wikipedia.org/wiki/Mixin>`_
|
||||
implements the logic behind keyboard and touch
|
||||
selection of selectable widgets managed by the derived widget. Please see
|
||||
the :mod:`compound selection behaviors module
|
||||
<kivy.uix.behaviors.compoundselection>` documentation
|
||||
for more information.
|
||||
|
||||
.. versionadded:: 1.9.0
|
||||
'''
|
||||
|
||||
selected_nodes = ListProperty([])
|
||||
'''The list of selected nodes.
|
||||
|
||||
.. note::
|
||||
|
||||
Multiple nodes can be selected right after one another e.g. using the
|
||||
keyboard. When listening to :attr:`selected_nodes`, one should be
|
||||
aware of this.
|
||||
|
||||
:attr:`selected_nodes` is a :class:`~kivy.properties.ListProperty` and
|
||||
defaults to the empty list, []. It is read-only and should not be modified.
|
||||
'''
|
||||
|
||||
touch_multiselect = BooleanProperty(False)
|
||||
'''A special touch mode which determines whether touch events, as
|
||||
processed by :meth:`select_with_touch`, will add the currently touched
|
||||
node to the selection, or if it will clear the selection before adding the
|
||||
node. This allows the selection of multiple nodes by simply touching them.
|
||||
|
||||
This is different from :attr:`multiselect` because when it is True,
|
||||
simply touching an unselected node will select it, even if ctrl is not
|
||||
pressed. If it is False, however, ctrl must be pressed in order to
|
||||
add to the selection when :attr:`multiselect` is True.
|
||||
|
||||
.. note::
|
||||
|
||||
:attr:`multiselect`, when False, will disable
|
||||
:attr:`touch_multiselect`.
|
||||
|
||||
:attr:`touch_multiselect` is a :class:`~kivy.properties.BooleanProperty`
|
||||
and defaults to False.
|
||||
'''
|
||||
|
||||
multiselect = BooleanProperty(False)
|
||||
'''Determines whether multiple nodes can be selected. If enabled, keyboard
|
||||
shift and ctrl selection, optionally combined with touch, for example, will
|
||||
be able to select multiple widgets in the normally expected manner.
|
||||
This dominates :attr:`touch_multiselect` when False.
|
||||
|
||||
:attr:`multiselect` is a :class:`~kivy.properties.BooleanProperty` and
|
||||
defaults to False.
|
||||
'''
|
||||
|
||||
touch_deselect_last = BooleanProperty(not _is_desktop)
|
||||
'''Determines whether the last selected node can be deselected when
|
||||
:attr:`multiselect` or :attr:`touch_multiselect` is False.
|
||||
|
||||
.. versionadded:: 1.10.0
|
||||
|
||||
:attr:`touch_deselect_last` is a :class:`~kivy.properties.BooleanProperty`
|
||||
and defaults to True on mobile, False on desktop platforms.
|
||||
'''
|
||||
|
||||
keyboard_select = BooleanProperty(True)
|
||||
'''Determines whether the keyboard can be used for selection. If False,
|
||||
keyboard inputs will be ignored.
|
||||
|
||||
:attr:`keyboard_select` is a :class:`~kivy.properties.BooleanProperty`
|
||||
and defaults to True.
|
||||
'''
|
||||
|
||||
page_count = NumericProperty(10)
|
||||
'''Determines by how much the selected node is moved up or down, relative
|
||||
to the position of the last selected node, when pageup (or pagedown) is
|
||||
pressed.
|
||||
|
||||
:attr:`page_count` is a :class:`~kivy.properties.NumericProperty` and
|
||||
defaults to 10.
|
||||
'''
|
||||
|
||||
up_count = NumericProperty(1)
|
||||
'''Determines by how much the selected node is moved up or down, relative
|
||||
to the position of the last selected node, when the up (or down) arrow on
|
||||
the keyboard is pressed.
|
||||
|
||||
:attr:`up_count` is a :class:`~kivy.properties.NumericProperty` and
|
||||
defaults to 1.
|
||||
'''
|
||||
|
||||
right_count = NumericProperty(1)
|
||||
'''Determines by how much the selected node is moved up or down, relative
|
||||
to the position of the last selected node, when the right (or left) arrow
|
||||
on the keyboard is pressed.
|
||||
|
||||
:attr:`right_count` is a :class:`~kivy.properties.NumericProperty` and
|
||||
defaults to 1.
|
||||
'''
|
||||
|
||||
scroll_count = NumericProperty(0)
|
||||
'''Determines by how much the selected node is moved up or down, relative
|
||||
to the position of the last selected node, when the mouse scroll wheel is
|
||||
scrolled.
|
||||
|
||||
:attr:`right_count` is a :class:`~kivy.properties.NumericProperty` and
|
||||
defaults to 0.
|
||||
'''
|
||||
|
||||
nodes_order_reversed = BooleanProperty(True)
|
||||
''' (Internal) Indicates whether the order of the nodes as displayed top-
|
||||
down is reversed compared to their order in :meth:`get_selectable_nodes`
|
||||
(e.g. how the children property is reversed compared to how
|
||||
it's displayed).
|
||||
'''
|
||||
|
||||
text_entry_timeout = NumericProperty(1.)
|
||||
'''When typing characters in rapid succession (i.e. the time difference since
|
||||
the last character is less than :attr:`text_entry_timeout`), the keys get
|
||||
concatenated and the combined text is passed as the key argument of
|
||||
:meth:`goto_node`.
|
||||
|
||||
.. versionadded:: 1.10.0
|
||||
'''
|
||||
|
||||
_anchor = None # the last anchor node selected (e.g. shift relative node)
|
||||
# the idx may be out of sync
|
||||
_anchor_idx = 0 # cache indexs in case list hasn't changed
|
||||
_last_selected_node = None # the absolute last node selected
|
||||
_last_node_idx = 0
|
||||
_ctrl_down = False # if it's pressed - for e.g. shift selection
|
||||
_shift_down = False
|
||||
# holds str used to find node, e.g. if word is typed. passed to goto_node
|
||||
_word_filter = ''
|
||||
_last_key_time = 0 # time since last press, for finding whole strs in node
|
||||
_key_list = [] # keys that are already pressed, to not press continuously
|
||||
_offset_counts = {} # cache of counts for faster access
|
||||
|
||||
def __init__(self, **kwargs):
|
||||
super(CompoundSelectionBehavior, self).__init__(**kwargs)
|
||||
self._key_list = []
|
||||
|
||||
def ensure_single_select(*l):
|
||||
if (not self.multiselect) and len(self.selected_nodes) > 1:
|
||||
self.clear_selection()
|
||||
update_counts = self._update_counts
|
||||
update_counts()
|
||||
fbind = self.fbind
|
||||
fbind('multiselect', ensure_single_select)
|
||||
fbind('page_count', update_counts)
|
||||
fbind('up_count', update_counts)
|
||||
fbind('right_count', update_counts)
|
||||
fbind('scroll_count', update_counts)
|
||||
|
||||
def select_with_touch(self, node, touch=None):
|
||||
'''(internal) Processes a touch on the node. This should be called by
|
||||
the derived widget when a node is touched and is to be used for
|
||||
selection. Depending on the keyboard keys pressed and the
|
||||
configuration, it could select or deslect this and other nodes in the
|
||||
selectable nodes list, :meth:`get_selectable_nodes`.
|
||||
|
||||
:Parameters:
|
||||
`node`
|
||||
The node that received the touch. Can be None for a scroll
|
||||
type touch.
|
||||
`touch`
|
||||
Optionally, the touch. Defaults to None.
|
||||
|
||||
:Returns:
|
||||
bool, True if the touch was used, False otherwise.
|
||||
'''
|
||||
multi = self.multiselect
|
||||
multiselect = multi and (self._ctrl_down or self.touch_multiselect)
|
||||
range_select = multi and self._shift_down
|
||||
|
||||
if touch and 'button' in touch.profile and touch.button in\
|
||||
('scrollup', 'scrolldown', 'scrollleft', 'scrollright'):
|
||||
node_src, idx_src = self._resolve_last_node()
|
||||
node, idx = self.goto_node(touch.button, node_src, idx_src)
|
||||
if node == node_src:
|
||||
return False
|
||||
if range_select:
|
||||
self._select_range(multiselect, True, node, idx)
|
||||
else:
|
||||
if not multiselect:
|
||||
self.clear_selection()
|
||||
self.select_node(node)
|
||||
return True
|
||||
if node is None:
|
||||
return False
|
||||
|
||||
if (node in self.selected_nodes and (not range_select)): # selected
|
||||
if multiselect:
|
||||
self.deselect_node(node)
|
||||
else:
|
||||
selected_node_count = len(self.selected_nodes)
|
||||
self.clear_selection()
|
||||
if not self.touch_deselect_last or selected_node_count > 1:
|
||||
self.select_node(node)
|
||||
elif range_select:
|
||||
# keep anchor only if not multiselect (ctrl-type selection)
|
||||
self._select_range(multiselect, not multiselect, node, 0)
|
||||
else: # it's not selected at this point
|
||||
if not multiselect:
|
||||
self.clear_selection()
|
||||
self.select_node(node)
|
||||
return True
|
||||
|
||||
def select_with_key_down(self, keyboard, scancode, codepoint, modifiers,
|
||||
**kwargs):
|
||||
'''Processes a key press. This is called when a key press is to be used
|
||||
for selection. Depending on the keyboard keys pressed and the
|
||||
configuration, it could select or deselect nodes or node ranges
|
||||
from the selectable nodes list, :meth:`get_selectable_nodes`.
|
||||
|
||||
The parameters are such that it could be bound directly to the
|
||||
on_key_down event of a keyboard. Therefore, it is safe to be called
|
||||
repeatedly when the key is held down as is done by the keyboard.
|
||||
|
||||
:Returns:
|
||||
bool, True if the keypress was used, False otherwise.
|
||||
'''
|
||||
if not self.keyboard_select:
|
||||
return False
|
||||
keys = self._key_list
|
||||
multi = self.multiselect
|
||||
node_src, idx_src = self._resolve_last_node()
|
||||
text = scancode[1]
|
||||
|
||||
if text == 'shift':
|
||||
self._shift_down = True
|
||||
elif text in ('ctrl', 'lctrl', 'rctrl'):
|
||||
self._ctrl_down = True
|
||||
elif (multi and 'ctrl' in modifiers and text in ('a', 'A') and
|
||||
text not in keys):
|
||||
sister_nodes = self.get_selectable_nodes()
|
||||
select = self.select_node
|
||||
for node in sister_nodes:
|
||||
select(node)
|
||||
keys.append(text)
|
||||
else:
|
||||
s = text
|
||||
if len(text) > 1:
|
||||
d = {'divide': '/', 'mul': '*', 'substract': '-', 'add': '+',
|
||||
'decimal': '.'}
|
||||
if text.startswith('numpad'):
|
||||
s = text[6:]
|
||||
if len(s) > 1:
|
||||
if s in d:
|
||||
s = d[s]
|
||||
else:
|
||||
s = None
|
||||
else:
|
||||
s = None
|
||||
|
||||
if s is not None:
|
||||
if s not in keys: # don't keep adding while holding down
|
||||
if time() - self._last_key_time <= self.text_entry_timeout:
|
||||
self._word_filter += s
|
||||
else:
|
||||
self._word_filter = s
|
||||
keys.append(s)
|
||||
|
||||
self._last_key_time = time()
|
||||
node, idx = self.goto_node(self._word_filter, node_src,
|
||||
idx_src)
|
||||
else:
|
||||
self._word_filter = ''
|
||||
node, idx = self.goto_node(text, node_src, idx_src)
|
||||
|
||||
if node == node_src:
|
||||
return False
|
||||
|
||||
multiselect = multi and 'ctrl' in modifiers
|
||||
if multi and 'shift' in modifiers:
|
||||
self._select_range(multiselect, True, node, idx)
|
||||
else:
|
||||
if not multiselect:
|
||||
self.clear_selection()
|
||||
self.select_node(node)
|
||||
return True
|
||||
self._word_filter = ''
|
||||
return False
|
||||
|
||||
def select_with_key_up(self, keyboard, scancode, **kwargs):
|
||||
'''(internal) Processes a key release. This must be called by the
|
||||
derived widget when a key that :meth:`select_with_key_down` returned
|
||||
True is released.
|
||||
|
||||
The parameters are such that it could be bound directly to the
|
||||
on_key_up event of a keyboard.
|
||||
|
||||
:Returns:
|
||||
bool, True if the key release was used, False otherwise.
|
||||
'''
|
||||
if scancode[1] == 'shift':
|
||||
self._shift_down = False
|
||||
elif scancode[1] in ('ctrl', 'lctrl', 'rctrl'):
|
||||
self._ctrl_down = False
|
||||
else:
|
||||
try:
|
||||
self._key_list.remove(scancode[1])
|
||||
return True
|
||||
except ValueError:
|
||||
return False
|
||||
return True
|
||||
|
||||
def _update_counts(self, *largs):
|
||||
# doesn't invert indices here
|
||||
pc = self.page_count
|
||||
uc = self.up_count
|
||||
rc = self.right_count
|
||||
sc = self.scroll_count
|
||||
self._offset_counts = {'pageup': -pc, 'pagedown': pc, 'up': -uc,
|
||||
'down': uc, 'right': rc, 'left': -rc, 'scrollup': sc,
|
||||
'scrolldown': -sc, 'scrollright': -sc, 'scrollleft': sc}
|
||||
|
||||
def _resolve_last_node(self):
|
||||
# for offset selection, we have a anchor, and we select everything
|
||||
# between anchor and added offset relative to last node
|
||||
sister_nodes = self.get_selectable_nodes()
|
||||
if not len(sister_nodes):
|
||||
return None, 0
|
||||
last_node = self._last_selected_node
|
||||
last_idx = self._last_node_idx
|
||||
end = len(sister_nodes) - 1
|
||||
|
||||
if last_node is None:
|
||||
last_node = self._anchor
|
||||
last_idx = self._anchor_idx
|
||||
if last_node is None:
|
||||
return sister_nodes[end], end
|
||||
if last_idx > end or sister_nodes[last_idx] != last_node:
|
||||
try:
|
||||
return last_node, self.get_index_of_node(last_node,
|
||||
sister_nodes)
|
||||
except ValueError:
|
||||
return sister_nodes[end], end
|
||||
return last_node, last_idx
|
||||
|
||||
def _select_range(self, multiselect, keep_anchor, node, idx):
|
||||
'''Selects a range between self._anchor and node or idx.
|
||||
If multiselect is True, it will be added to the selection, otherwise
|
||||
it will unselect everything before selecting the range. This is only
|
||||
called if self.multiselect is True.
|
||||
If keep anchor is False, the anchor is moved to node. This should
|
||||
always be True for keyboard selection.
|
||||
'''
|
||||
select = self.select_node
|
||||
sister_nodes = self.get_selectable_nodes()
|
||||
end = len(sister_nodes) - 1
|
||||
last_node = self._anchor
|
||||
last_idx = self._anchor_idx
|
||||
|
||||
if last_node is None:
|
||||
last_idx = end
|
||||
last_node = sister_nodes[end]
|
||||
else:
|
||||
if last_idx > end or sister_nodes[last_idx] != last_node:
|
||||
try:
|
||||
last_idx = self.get_index_of_node(last_node, sister_nodes)
|
||||
except ValueError:
|
||||
# list changed - cannot do select across them
|
||||
return
|
||||
if idx > end or sister_nodes[idx] != node:
|
||||
try: # just in case
|
||||
idx = self.get_index_of_node(node, sister_nodes)
|
||||
except ValueError:
|
||||
return
|
||||
|
||||
if last_idx > idx:
|
||||
last_idx, idx = idx, last_idx
|
||||
if not multiselect:
|
||||
self.clear_selection()
|
||||
for item in sister_nodes[last_idx:idx + 1]:
|
||||
select(item)
|
||||
|
||||
if keep_anchor:
|
||||
self._anchor = last_node
|
||||
self._anchor_idx = last_idx
|
||||
else:
|
||||
self._anchor = node # in case idx was reversed, reset
|
||||
self._anchor_idx = idx
|
||||
self._last_selected_node = node
|
||||
self._last_node_idx = idx
|
||||
|
||||
def clear_selection(self):
|
||||
''' Deselects all the currently selected nodes.
|
||||
'''
|
||||
# keep the anchor and last selected node
|
||||
deselect = self.deselect_node
|
||||
nodes = self.selected_nodes
|
||||
# empty beforehand so lookup in deselect will be fast
|
||||
for node in nodes[:]:
|
||||
deselect(node)
|
||||
|
||||
def get_selectable_nodes(self):
|
||||
'''(internal) Returns a list of the nodes that can be selected. It can
|
||||
be overwritten by the derived widget to return the correct list.
|
||||
|
||||
This list is used to determine which nodes to select with group
|
||||
selection. E.g. the last element in the list will be selected when
|
||||
home is pressed, pagedown will move (or add to, if shift is held) the
|
||||
selection from the current position by negative :attr:`page_count`
|
||||
nodes starting from the position of the currently selected node in
|
||||
this list and so on. Still, nodes can be selected even if they are not
|
||||
in this list.
|
||||
|
||||
.. note::
|
||||
|
||||
It is safe to dynamically change this list including removing,
|
||||
adding, or re-arranging its elements. Nodes can be selected even
|
||||
if they are not on this list. And selected nodes removed from the
|
||||
list will remain selected until :meth:`deselect_node` is called.
|
||||
|
||||
.. warning::
|
||||
|
||||
Layouts display their children in the reverse order. That is, the
|
||||
contents of :attr:`~kivy.uix.widget.Widget.children` is displayed
|
||||
form right to left, bottom to top. Therefore, internally, the
|
||||
indices of the elements returned by this function are reversed to
|
||||
make it work by default for most layouts so that the final result
|
||||
is consistent e.g. home, although it will select the last element
|
||||
in this list visually, will select the first element when
|
||||
counting from top to bottom and left to right. If this behavior is
|
||||
not desired, a reversed list should be returned instead.
|
||||
|
||||
Defaults to returning :attr:`~kivy.uix.widget.Widget.children`.
|
||||
'''
|
||||
return self.children
|
||||
|
||||
def get_index_of_node(self, node, selectable_nodes):
|
||||
'''(internal) Returns the index of the `node` within the
|
||||
`selectable_nodes` returned by :meth:`get_selectable_nodes`.
|
||||
'''
|
||||
return selectable_nodes.index(node)
|
||||
|
||||
def goto_node(self, key, last_node, last_node_idx):
|
||||
'''(internal) Used by the controller to get the node at the position
|
||||
indicated by key. The key can be keyboard inputs, e.g. pageup,
|
||||
or scroll inputs from the mouse scroll wheel, e.g. scrollup.
|
||||
'last_node' is the last node selected and is used to find the resulting
|
||||
node. For example, if the key is up, the returned node is one node
|
||||
up from the last node.
|
||||
|
||||
It can be overwritten by the derived widget.
|
||||
|
||||
:Parameters:
|
||||
`key`
|
||||
str, the string used to find the desired node. It can be any
|
||||
of the keyboard keys, as well as the mouse scrollup,
|
||||
scrolldown, scrollright, and scrollleft strings. If letters
|
||||
are typed in quick succession, the letters will be combined
|
||||
before it's passed in as key and can be used to find nodes that
|
||||
have an associated string that starts with those letters.
|
||||
`last_node`
|
||||
The last node that was selected.
|
||||
`last_node_idx`
|
||||
The cached index of the last node selected in the
|
||||
:meth:`get_selectable_nodes` list. If the list hasn't changed
|
||||
it saves having to look up the index of `last_node` in that
|
||||
list.
|
||||
|
||||
:Returns:
|
||||
tuple, the node targeted by key and its index in the
|
||||
:meth:`get_selectable_nodes` list. Returning
|
||||
`(last_node, last_node_idx)` indicates a node wasn't found.
|
||||
'''
|
||||
sister_nodes = self.get_selectable_nodes()
|
||||
end = len(sister_nodes) - 1
|
||||
counts = self._offset_counts
|
||||
if end == -1:
|
||||
return last_node, last_node_idx
|
||||
if last_node_idx > end or sister_nodes[last_node_idx] != last_node:
|
||||
try: # just in case
|
||||
last_node_idx = self.get_index_of_node(last_node, sister_nodes)
|
||||
except ValueError:
|
||||
return last_node, last_node_idx
|
||||
|
||||
is_reversed = self.nodes_order_reversed
|
||||
if key in counts:
|
||||
count = -counts[key] if is_reversed else counts[key]
|
||||
idx = max(min(count + last_node_idx, end), 0)
|
||||
return sister_nodes[idx], idx
|
||||
elif key == 'home':
|
||||
if is_reversed:
|
||||
return sister_nodes[end], end
|
||||
return sister_nodes[0], 0
|
||||
elif key == 'end':
|
||||
if is_reversed:
|
||||
return sister_nodes[0], 0
|
||||
return sister_nodes[end], end
|
||||
else:
|
||||
return last_node, last_node_idx
|
||||
|
||||
def select_node(self, node):
|
||||
''' Selects a node.
|
||||
|
||||
It is called by the controller when it selects a node and can be
|
||||
called from the outside to select a node directly. The derived widget
|
||||
should overwrite this method and change the node state to selected
|
||||
when called.
|
||||
|
||||
:Parameters:
|
||||
`node`
|
||||
The node to be selected.
|
||||
|
||||
:Returns:
|
||||
bool, True if the node was selected, False otherwise.
|
||||
|
||||
.. warning::
|
||||
|
||||
This method must be called by the derived widget using super if it
|
||||
is overwritten.
|
||||
'''
|
||||
nodes = self.selected_nodes
|
||||
if node in nodes:
|
||||
return False
|
||||
|
||||
if (not self.multiselect) and len(nodes):
|
||||
self.clear_selection()
|
||||
if node not in nodes:
|
||||
nodes.append(node)
|
||||
self._anchor = node
|
||||
self._last_selected_node = node
|
||||
return True
|
||||
|
||||
def deselect_node(self, node):
|
||||
''' Deselects a possibly selected node.
|
||||
|
||||
It is called by the controller when it deselects a node and can also
|
||||
be called from the outside to deselect a node directly. The derived
|
||||
widget should overwrite this method and change the node to its
|
||||
unselected state when this is called
|
||||
|
||||
:Parameters:
|
||||
`node`
|
||||
The node to be deselected.
|
||||
|
||||
.. warning::
|
||||
|
||||
This method must be called by the derived widget using super if it
|
||||
is overwritten.
|
||||
'''
|
||||
try:
|
||||
self.selected_nodes.remove(node)
|
||||
return True
|
||||
except ValueError:
|
||||
return False
|
||||
Reference in New Issue
Block a user