Ajout du GUI
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kivy/uix/modalview.py
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339
kivy/uix/modalview.py
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"""
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ModalView
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=========
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.. versionadded:: 1.4.0
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The :class:`ModalView` widget is used to create modal views. By default, the
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view will cover the whole "main" window.
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Remember that the default size of a Widget is size_hint=(1, 1). If you don't
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want your view to be fullscreen, either use size hints with values lower than
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1 (for instance size_hint=(.8, .8)) or deactivate the size_hint and use fixed
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size attributes.
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Examples
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--------
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Example of a simple 400x400 Hello world view::
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view = ModalView(size_hint=(None, None), size=(400, 400))
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view.add_widget(Label(text='Hello world'))
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By default, any click outside the view will dismiss it. If you don't
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want that, you can set :attr:`ModalView.auto_dismiss` to False::
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view = ModalView(auto_dismiss=False)
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view.add_widget(Label(text='Hello world'))
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view.open()
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To manually dismiss/close the view, use the :meth:`ModalView.dismiss` method of
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the ModalView instance::
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view.dismiss()
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Both :meth:`ModalView.open` and :meth:`ModalView.dismiss` are bind-able. That
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means you can directly bind the function to an action, e.g. to a button's
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on_press ::
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# create content and add it to the view
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content = Button(text='Close me!')
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view = ModalView(auto_dismiss=False)
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view.add_widget(content)
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# bind the on_press event of the button to the dismiss function
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content.bind(on_press=view.dismiss)
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# open the view
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view.open()
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ModalView Events
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----------------
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There are four events available: `on_pre_open` and `on_open` which are raised
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when the view is opening; `on_pre_dismiss` and `on_dismiss` which are raised
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when the view is closed.
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For `on_dismiss`, you can prevent the view from closing by explicitly
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returning `True` from your callback::
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def my_callback(instance):
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print('ModalView', instance, 'is being dismissed, but is prevented!')
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return True
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view = ModalView()
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view.add_widget(Label(text='Hello world'))
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view.bind(on_dismiss=my_callback)
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view.open()
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.. versionchanged:: 1.5.0
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The ModalView can be closed by hitting the escape key on the
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keyboard if the :attr:`ModalView.auto_dismiss` property is True (the
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default).
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"""
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__all__ = ('ModalView', )
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from kivy.animation import Animation
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from kivy.properties import (
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StringProperty, BooleanProperty, ObjectProperty, NumericProperty,
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ListProperty, ColorProperty)
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from kivy.uix.anchorlayout import AnchorLayout
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class ModalView(AnchorLayout):
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"""ModalView class. See module documentation for more information.
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:Events:
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`on_pre_open`:
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Fired before the ModalView is opened. When this event is fired
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ModalView is not yet added to window.
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`on_open`:
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Fired when the ModalView is opened.
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`on_pre_dismiss`:
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Fired before the ModalView is closed.
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`on_dismiss`:
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Fired when the ModalView is closed. If the callback returns True,
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the dismiss will be canceled.
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.. versionchanged:: 1.11.0
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Added events `on_pre_open` and `on_pre_dismiss`.
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.. versionchanged:: 2.0.0
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Added property 'overlay_color'.
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.. versionchanged:: 2.1.0
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Marked `attach_to` property as deprecated.
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"""
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# noinspection PyArgumentEqualDefault
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auto_dismiss = BooleanProperty(True)
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'''This property determines if the view is automatically
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dismissed when the user clicks outside it.
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:attr:`auto_dismiss` is a :class:`~kivy.properties.BooleanProperty` and
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defaults to True.
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'''
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attach_to = ObjectProperty(None, deprecated=True)
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'''If a widget is set on attach_to, the view will attach to the nearest
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parent window of the widget. If none is found, it will attach to the
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main/global Window.
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:attr:`attach_to` is an :class:`~kivy.properties.ObjectProperty` and
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defaults to None.
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'''
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background_color = ColorProperty([1, 1, 1, 1])
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'''Background color, in the format (r, g, b, a).
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This acts as a *multiplier* to the texture colour. The default
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texture is grey, so just setting the background color will give
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a darker result. To set a plain color, set the
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:attr:`background_normal` to ``''``.
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The :attr:`background_color` is a
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:class:`~kivy.properties.ColorProperty` and defaults to [1, 1, 1, 1].
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.. versionchanged:: 2.0.0
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Changed behavior to affect the background of the widget itself, not
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the overlay dimming.
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Changed from :class:`~kivy.properties.ListProperty` to
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:class:`~kivy.properties.ColorProperty`.
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'''
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background = StringProperty(
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'atlas://data/images/defaulttheme/modalview-background')
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'''Background image of the view used for the view background.
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:attr:`background` is a :class:`~kivy.properties.StringProperty` and
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defaults to 'atlas://data/images/defaulttheme/modalview-background'.
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'''
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border = ListProperty([16, 16, 16, 16])
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'''Border used for :class:`~kivy.graphics.vertex_instructions.BorderImage`
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graphics instruction. Used for the :attr:`background_normal` and the
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:attr:`background_down` properties. Can be used when using custom
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backgrounds.
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It must be a list of four values: (bottom, right, top, left). Read the
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BorderImage instructions for more information about how to use it.
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:attr:`border` is a :class:`~kivy.properties.ListProperty` and defaults to
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(16, 16, 16, 16).
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'''
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overlay_color = ColorProperty([0, 0, 0, .7])
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'''Overlay color in the format (r, g, b, a).
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Used for dimming the window behind the modal view.
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:attr:`overlay_color` is a :class:`~kivy.properties.ColorProperty` and
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defaults to [0, 0, 0, .7].
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.. versionadded:: 2.0.0
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'''
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# Internals properties used for graphical representation.
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_anim_alpha = NumericProperty(0)
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_anim_duration = NumericProperty(.1)
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_window = ObjectProperty(allownone=True, rebind=True)
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_is_open = BooleanProperty(False)
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_touch_started_inside = None
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__events__ = ('on_pre_open', 'on_open', 'on_pre_dismiss', 'on_dismiss')
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def __init__(self, **kwargs):
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self._parent = None
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super(ModalView, self).__init__(**kwargs)
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def open(self, *_args, **kwargs):
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"""Display the modal in the Window.
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When the view is opened, it will be faded in with an animation. If you
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don't want the animation, use::
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view.open(animation=False)
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"""
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from kivy.core.window import Window
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if self._is_open:
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return
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self._window = Window
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self._is_open = True
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self.dispatch('on_pre_open')
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Window.add_widget(self)
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Window.bind(
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on_resize=self._align_center,
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on_keyboard=self._handle_keyboard)
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self.center = Window.center
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self.fbind('center', self._align_center)
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self.fbind('size', self._align_center)
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if kwargs.get('animation', True):
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ani = Animation(_anim_alpha=1., d=self._anim_duration)
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ani.bind(on_complete=lambda *_args: self.dispatch('on_open'))
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ani.start(self)
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else:
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self._anim_alpha = 1.
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self.dispatch('on_open')
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def dismiss(self, *_args, **kwargs):
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""" Close the view if it is open.
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If you really want to close the view, whatever the on_dismiss
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event returns, you can use the *force* keyword argument::
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view = ModalView()
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view.dismiss(force=True)
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When the view is dismissed, it will be faded out before being
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removed from the parent. If you don't want this animation, use::
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view.dismiss(animation=False)
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"""
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if not self._is_open:
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return
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self.dispatch('on_pre_dismiss')
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if self.dispatch('on_dismiss') is True:
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if kwargs.get('force', False) is not True:
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return
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if kwargs.get('animation', True):
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Animation(_anim_alpha=0., d=self._anim_duration).start(self)
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else:
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self._anim_alpha = 0
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self._real_remove_widget()
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def _align_center(self, *_args):
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if self._is_open:
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self.center = self._window.center
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def on_motion(self, etype, me):
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super().on_motion(etype, me)
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return True
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def on_touch_down(self, touch):
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""" touch down event handler. """
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self._touch_started_inside = self.collide_point(*touch.pos)
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if not self.auto_dismiss or self._touch_started_inside:
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super().on_touch_down(touch)
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return True
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def on_touch_move(self, touch):
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""" touch moved event handler. """
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if not self.auto_dismiss or self._touch_started_inside:
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super().on_touch_move(touch)
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return True
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def on_touch_up(self, touch):
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""" touch up event handler. """
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# Explicitly test for False as None occurs when shown by on_touch_down
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if self.auto_dismiss and self._touch_started_inside is False:
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self.dismiss()
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else:
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super().on_touch_up(touch)
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self._touch_started_inside = None
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return True
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def on__anim_alpha(self, _instance, value):
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""" animation progress callback. """
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if value == 0 and self._is_open:
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self._real_remove_widget()
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def _real_remove_widget(self):
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if not self._is_open:
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return
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self._window.remove_widget(self)
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self._window.unbind(
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on_resize=self._align_center,
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on_keyboard=self._handle_keyboard)
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self._is_open = False
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self._window = None
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def on_pre_open(self):
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""" default pre-open event handler. """
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def on_open(self):
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""" default open event handler. """
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def on_pre_dismiss(self):
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""" default pre-dismiss event handler. """
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def on_dismiss(self):
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""" default dismiss event handler. """
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def _handle_keyboard(self, _window, key, *_args):
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if key == 27 and self.auto_dismiss:
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self.dismiss()
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return True
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if __name__ == '__main__':
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from kivy.base import runTouchApp
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from kivy.uix.button import Button
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from kivy.core.window import Window
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from kivy.uix.label import Label
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from kivy.uix.gridlayout import GridLayout
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# add view
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content = GridLayout(cols=1)
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content.add_widget(Label(text='This is a hello world'))
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view = ModalView(size_hint=(None, None), size=(256, 256))
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view.add_widget(content)
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layout = GridLayout(cols=3)
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for x in range(9):
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btn = Button(text=f"click me {x}")
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btn.bind(on_release=view.open)
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layout.add_widget(btn)
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Window.add_widget(layout)
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view.open()
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runTouchApp()
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