#include #include #define DELAY 30000 int main(int argc, char** argv) { int x = 0, y = 0; int max_x = 800, max_y = 600; int direction = 0; sf::RenderWindow window(sf::VideoMode(max_x, max_y), "SFML Window"); sf::Font font; if (!font.loadFromFile("cascaydia.otf")) { std::cerr << "Failed to load font" << std::endl; return 1; } sf::Text text("o", font, 24); text.setFillColor(sf::Color::White); while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) { window.close(); } } if (sf::Keyboard::isKeyPressed(sf::Keyboard::Up) && y > 0) { y--; } if (sf::Keyboard::isKeyPressed(sf::Keyboard::Down) && y < max_y - 1) { y++; } if (sf::Keyboard::isKeyPressed(sf::Keyboard::Left) && x > 0) { x--; } if (sf::Keyboard::isKeyPressed(sf::Keyboard::Right) && x < max_x - 1) { x++; } // Clear the window window.clear(); // Set the position of the text text.setPosition(x, y); // Draw the text on the window window.draw(text); // Display everything that was drawn window.display(); sf::sleep(sf::microseconds(DELAY)); } return 0; }