49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#include "game.h"
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#define DELAY 30000
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Game::Game()
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: x(0), y(0), max_x(800), max_y(600), direction(0),
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window(sf::VideoMode(max_x, max_y), "SFML Window") {
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if (!font.loadFromFile("cascaydia.otf")) {
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std::cerr << "Failed to load font" << std::endl;
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exit(1);
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}
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text.setString("o");
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text.setFont(font);
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text.setCharacterSize(24);
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text.setFillColor(sf::Color::White);
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}
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void Game::run() {
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while (window.isOpen()) {
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sf::Event event;
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while (window.pollEvent(event)) {
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if (event.type == sf::Event::Closed) {
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window.close();
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}
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Up) && y > 0) {
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y--;
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Down) && y < max_y - 1) {
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y++;
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Left) && x > 0) {
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x--;
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Right) && x < max_x - 1) {
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x++;
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}
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window.clear();
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text.setPosition(x, y);
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window.draw(text);
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window.display();
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sf::sleep(sf::microseconds(DELAY));
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}
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}
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